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Rural house kit

I'm happy to share my work on the game Assassin's Creed: Shadows. At the start of the project, I was tasked with creating house kits for the game. We explored a new approach using a new tool that allows level artists to swap parts of a house in the world while maintaining the same footprint. For this kit, I did the modeling from L0 to L2.

Special thanks to Charles-Henri Bernier, who took the lead on this kit towards the end and helped debug the navigation issues with the kit.

Lead Artist: Dominic Gladu-Despatis
Texture Artist: Elie Paquiet

Wall, floor and beam modules

Wall, floor and beam modules

Roofs modules

Roofs modules

Fence modules

Fence modules

All the groups available for the level artists

All the groups available for the level artists